Write-ups
Guides, tutorials, and tips that are longer-form and looser than the official docs.
2 write-ups · newest first
Porting Shadertoy to Syn
iChannels become syn textures, iTime becomes your clock, and audio arrives as uniforms instead of a texture row. This is the fast translation table plus the usual gotchas.
Smoothing, easing, and why your visuals strobe
A strobing scene is almost always raw audio with no smoothing. This walks through attack and release, exponential glide, and the safest places to put those transforms.